Dev Meeting 2014-08-17
Talad says: Hi everyone, and welcome to the developers Q&A meeting
Lumi says: :l
Talad says: you can ask questions or provide comments on the game
Talad says: we are here for you! π
Jocas says: don’t make fun of the paperw- the GM.
Jocas says: (oh my gosh he’s so tiny)
Talad says: this period is holiday period in many countries, but still the team is pretty active
Bodier scribbles note, j.o.c….
Talad says: good progress overall
Kaerli tosses Bodier a super mushroom (cue Mario sound effect :D)
Jawir says: lol
Talad says: ok, if you have a question you can go to the stand in front of us
Jocas starts counting dwarves.
Talad says: one question at a time, then you can requeue if there are more people
Talad says: if there are no questions we can give you some insight on what we are working on
Talad says: Hi Damola
Damola smiles “Yeah, whats the news in every area?”
Keseri says: i got one question
Keseri says: oh i`m so shy :> nah joking
Jocas says: Eh!
Jocas says: Step in line, you!
Kaerli says: Back of the line’s here.
Esanor says: Behind Jocas then, Keseri…
Jocas says: No, behind Kaerli
Talad says: Damola, we will answer to that at the end, very open question π
Talad says: hi Jocas
Jocas says: hi Big T!
Damola nods “Okay.”
Jocas says: Any news on bow and tool making?
Talad says: (I’m not tall in real life anyway π )
Talad says: what is your question Jocas ?
Mordaan says: I haven’t heard anything about tool making.
Talad says: it’s not in progress atm
Jocas says: A’ight, Mordaan, then, any ETA on bow making? And weapon parts crafting?
Mordaan says: Bow making is in queue. The quests need to be finished off.
Talad says: the latest I’ve seen getting worked on are helms and shields
Talad says: with some fixes and additions
Talad says: plus some improvements to foundry, to better smelt and convert some materials
Gonger says: Hear, hear!
Jocas says: ooooh nice!
Talad says: is there any particular tool you would like to see made?
Talad says: *crated
Talad says: *crafted
Jocas says: Hammers and picks!
Talad says: ok
Lumi says: all of the tools
Tharkas raises a hand. “I did make a suggestion about repair kits and tool making, on the bugtracker”
Jocas says: The base of Yliakum economy.
Lumi says: Saw and chisel too
Lumi says: even sickle and wood axe
Eredin says: wow “all of them” is hard to prioritize π
Jocas creeps behind Damola and breathes down on the back of her head.
Kaerli says: Say…do we have any idea what’ll happen with the robe situation for the races that currently lack them? is that contingent on us having a 3d artist to begin with?
Lumi says: all the handy “small” tools N π
Lumi says: ?*
Evaraj says: furnaces!
Jocas says: Hear, hear!
Lumi says: lol
Jocas says: But seriously, I think hammers and rockpicks would be a good start. We even have the parts!
Jocas says: They’re in the mace making books.
Keleyie says: There are a lot of smithing and mining tools floating around of higher Quailty but not much in herbal
Jocas says: And platinum steel rockpicks and hammers!
Talad says: wizard robes have been kind of unlucky
Talad says: started many times, but never finished
Talad says: there was a new artist working on those recently
Talad says: but disappeared
Kaerli says: gaaaaah…
Lumi says: D:
Talad says: seems we cannot get thoes made!
Talad says: but it’s very high priority
Kaerli says: good.
Tharkas says: Can we expect more robe models, colors and shapes, too? even not for mages, if just plain cloaks?
Thedrish says: hear hear
Lumi says: i think a dwarf in a robe can be even cuter then bodier
Keseri says: Hi big cheese, as we know all races have other sit animations
Jocas sighs, wishing again he knew how to blender…
Kaerli says: A cloak item would be nice, yes, even if it reuses the existing Way robe art
Keseri says: Is there a chance to give all races all animations. I wish to sit under tree and i cant do it
Keseri says: becouse i can only knell
Keseri says: ?
Jocas says: That’s sitting for ya!
Tharkas says: well I’d rather have it be a proper cloak and not a dress, on male Ylian at least π
Talad says: sit vs lay vs kneel
Talad says: that’s something I was thinking about for some time
Keseri says: Sure, but kneel is not the same as sit
Talad says: it’s not high priority but I think will be nice to have all options for all races
Keseri says: It`s kinda stupid in this way
Keseri says: alright
Keseri says: thanks
Talad says: including : sit on chair, lay down, kneel, sit on ground
Keseri says: be nice
Eredin says: It might fit well with the custom sizing project Talad.
Mordaan says: Yes, more animations would be nice. But we need to have someone do it.
Talad says: like you cannot really sit on those benches properly
Jocas sniffs at Damola’s hair “Hmmmm…”
Talad says: and it’s not because you are unpolite π
Mordaan says: even something as simple as greeting/waving while on a mount.
Lumi says: eheh
Talad says: I can do the simple animations myself
Jocas says: That would require tweaking the character skeletons?
Talad says: like most of the ones we have are made by me
Lumi says: Ooh yes, what about Polearm & Spear
Talad says: I will put it in the to do list
Talad says: we will need support from engine on different sit stances
Mordaan says: The quarterstaff issue is vixed on the test server as I recall.
Talad says: also remember that each sit has also a “sit idle”
Mordaan says: *fixed
Talad says: which is the animation which allows you to breathe a bit while sit
Talad says: plus standing up
Talad says: so it’s 3 animations for each
Cryptus says: And a female dwarf being able to actually hammer at the anvil
Eredin says: would love to have more flexibility is postures. just prioritize it high for me. π
Mordaan says: So just a matter of getting a proper server update
Eredin says: *IN postures
Lumi says: Ah ok.. ty Mordaan.. And training the skill ?
Talad says: dwarves laying belly up, and elves in fetal position π
Lumi says: lol
Lumi says: i like the idea
Kaerli says: won’t be an issue with the new system Lumi
Jocas would so jump on a dwarf’s belly.
Talad says: enki with an open eye π
Kaerli says: bouncing on Gorgar’s belly? π
Talad says: ok, next question I guess!
Damola smiles “Yes nice, laying curled up :)”
Talad says: who;s next, Jocas again?
Jocas says: This has been already asked a looooooooong time ago, but… any plans to actually put blue and tigrain steel to use? Right now, I think it’s just to make money. Which is nice, sure, but… you get my point I guess.
Damola ponders “Of course beautiful nolthrir girls need to be extremely cute when laying curled up”
Tharkas listening intensifies
Mordaan says: Jocas, eonwind talked about it. Yes, there’s a plan but he wants to finish fleshing out the existing crafting projects first.
Jocas says: Aw come on give us a sneak peek
Mordaan says: in other words, soon(tm)
Mordaan says: π
Jocas says: SoonΓ’βΒ’!
Esanor says: Hello… Will there be Pi(e)zza? … Or, well, another cooking contest?
Mordaan says: (dunno how to make that symbol :s )
Jocas says: My eyes light up at the mention of a cooking contest.
Talad says: cooking content sounds fun
Talad says: Sorka should answer
Lumi says: :))
Jocas says: /y eyes light up at the mention of a cooking contest.
Jocas says: (goshdurnit)
Venalan says: I ran the last one so I could talk to the GMs about the process so they can run it
Jocas’s eyes light up at the mention of a cooking contest.
Lumi says: sweet
Esanor says: Thank you in advance
Mordaan says: Yes, we’ve done them before, it was a lot of fun.
Damola offers the DenΓΒ΄s as hosting place for cooking contest
Venalan says: IIRC baked kikiri and gravey was the winning recipe which you can make now
Mordaan says: We even had a winning recipe get into an actual cook book.
Mordaan says: Only took, what, a year? π
Venalan says: yep
Tharkas says: Hello there. I wanted to ask again about the crafted knife and axe handles. Heard we can expect to see them in the next update, but my question is: in new books? Or included in the already existing ones?
Jocas says: Hue hue hue
Talad says: I think in the same books
Tharkas says: Also, would you guys consider adding the recipe for a sword handle in the platinum-steel crafting books, so the blook of blades wouldn’t be needed? Since in mace making the platinum-steel book includes the handle recipes
Mordaan says: All questions for eonwind, I’m afraid.
Talad says: on the second one I will pass it on to eonwind
Talad says: he is not here today
Talad says: but I would say it’s very possible
Tharkas says: I see, thanks for passing the word anyhow. Yes, it just sounds handy, removes the need to use more books than needed for a single craft
Talad says: in which book is it now?
Tharkas says: Book of Blades is the only one that includes the standard sword handle recipe
Talad says: I see
Tharkas says: idea would be adding it to the “Forging Platinum-Steel Blades” one, and such, same as maces are set up
Talad says: ok, it’s considered the base book for blades
Tharkas nods
Talad says: hi Kaerli
Kaerli says: Is there still engine work needed for poisons etal to be available to players? Or is that solely a rules/balance issue?
Jocas says: et al. * Kaerli
Kaerli says: thx :p
Damola ponders “Kaerli wants to poison people, hear, hear]
Talad says: let me think
Mordaan says: eonwind talked about having a special extention of alchemy. But nothing has moved forward on that yet.
Eredin says: wiat, what? I don’t think I’ve heard about needing engine work for that one?
Mordaan says: like dark alchemy for poisons.
Talad says: we can already have effects triggered when a weapon hits
Mordaan says: or rather a book dedicated for it.
Talad says: so I think it’s possible
Talad says: but we need to reason if we want it to look like a spell
Talad says: in the active magic window or not
Talad says: probably yes
Tharkas says: That also opens the window for the crafting of enchanted weapons with on-hit effects
Kaerli says: Cool, then. I think we can roll with it showing up in active magic, as NPC venoms do the same
Tharkas says: Or fletching special kinds of arrows maybe
Talad says: the scripting part of the engine is pretty powerful at the moment
Waesed makes note to not drink potions.
Damola smiles to Waesed
Jocas only drinks potions from trusty dealers. Like the Dlayos in the Arena.
Venalan says: I think the idea was to apply the poison to a blade which is then used up, I image the poison would act like a spell engine side. But ive no idea if the code to applly the poison is there
Talad says: it will be very similar to the one of NPCs
Talad says: we need to make it interesting to craft
Talad says: and then to apply to the blade
Talad says: with reasonable rules for usages (charges)
Talad says: so it’s not too little, and not too much
Kaerli says: gotcha
Talad says: that will have to be balanced
Talad says: at the moment is not under work, but can be in the future
Kaerli says: there are a *lot* of balance questions involved, considering that balance is a problem for NPC venoms as well
Kaerli says: You’re up though Jocas
Talad says: I have a question for you (audience)
Kaerli says: yeah?
Talad says: some big lag has been experienced recently
Talad says: last week mainly
Talad says: it was caused by the npcclient restarting
Talad says: it was restarting very often
Tharkas says: indeed
Lumi says: yes
Talad says: did it happen again in the last few days?
Talad says: is that still a problem?
Kaerli says: It indeed has been flapping up and down several times a day…and yes it’s still an issue
Mordaan says: the event yesterday went very smoothly, I think
Tharkas says: it did, although maybe a bit less often
Jocas says: not sure, but yesterday’s even was less laggy, I think
Mordaan says: in terms of lag
Jocas says: event*
Kaerli says: had a couple of interruptions earlier today, but it seems less laggy though
Lumi says: true that Jocas
Gonger says: During the event yesterday there was some lag once in the very beginning, afterwards it seemed ok.
Jocas says: Despite all the people casting spells at once even when told not to…
Talad says: ok, we are monitoring / checking it
Mordaan says: then again, the event was not in Hydlaa.
Tharkas coughs significantly
Jocas says: you mean weltall is screaming at a screen? π
Eredin says: have you captured more cores from it Talad?
Jocas says: my turn?
Talad says: yes Jocas
Jocas says: Okay, suppose I got bored one day, and modelled in Google Sketchup some polearms, like a poleaxe, poleblade, scythe, spear, etc… But they’re in .skp and .dae (Collada) format. Would that be helpful at all?
Lumi says: wow
Talad says: I will have to check the format
Talad says: which format can it be exported to?
Jocas says: DAE can be imported directly into blender.
Mordaan says: I saw some models of polearms quite awhile back. Not sure what art still needs doing for those.
Kaerli says: Jocas: I’ll have to give Sketchup a shot then actually.
Jocas says: Maybe it was my work, Mordaan.
Talad says: if you get those in blender then it’s good
Esanor says: You’ll have to reduce multiple vertices to one after importing from SketchUp.
Mordaan says: The more the merrier, though. π
Jocas says: What Esanor said.
Talad says: but depends also on polycount
Jocas says: Yes, I know the polycount should be kept down to 200 or some sich?
Jocas says: such*
Jocas says: for items
Talad says: between 200-400 yes
Kaerli says: good to know
Talad says: depends on the size
Esanor says: I modeled only 2 or so in Blender already.
Jocas says: Based off mine, Esanor? π
Talad says: some programs tend to add a lot of polygons
Esanor says: Yes
Talad says: just to smooth surfaces
Jocas says: Wow, that means a lot to me.
Jocas says: No, Google Sketchup is an architectural tool, so it will be polygons.
Talad says: ok, let’s move to the next question
Jocas says: no smooth surfaces
Kaerli says: I might re-DL Blender and give modeling some more a shot; I had a model of a thin-ish dagger in Blender, but I’d need to redo it to get the proportions right
Jocas scoots closer to Damola.
Tharkas says: My next question was something I actually noticed with a friend, and may be an easy fix. We noticed some of the “placeholder” models for races without a proper model aren’t showing bracers nor robes on, even when the race that serves as the currend model has them
Mordaan says: Not a bad idea to get some folks attempting some modelling as we don’t really have anyone to do those things right now.
Tharkas says: I mean: in this case it happened with the female Ylian, which shows as a female Ynnwn. Ynnwn has a model for both robes and bracers, but they won’t show on the female Ylian. could this be addressed?
Mordaan says: all bracers should show now.
Damola gives Jocas a slight smile
Talad says: can you give us a list of what is not showing on which race?
Talad puts bracers on and prepares to morph π
Tharkas says: I only have actual proof on the female Ylian model. bracers and robes won’t show on them, while, as I said, the Ynnwn race (which is used as placeholder) has working models for those
Lumi says: eheh
Damola had it that bracers and armor at same time had bracers rendered at the foots of her
Lumi says: not showinf
Lumi says: showing*
Kaerli says: yeah, the bracers poofed when you morphed T
Talad says: ok I will check
Damola says: But is a while since I last checked
Talad says: those seems not showing
Jawir Likes Talada more now! XD
Jawir says: *Talad
Lumi says: And robe aswell then?
Tharkas says: Maybe it’s just missing the “anchor” spots where the models show, much like it was explained last time
Mordaan says: hmm, that was verified as fixed with the release of 0.6.0.
Mordaan says: something must have happened since
Damola ponders “Now okay.”
Talad says: I think it’s a very easy fix
Lumi says: sweet
Tharkas says: Good, thanks for looking into it
Tharkas says: Next
Kaerli says: What’s the deal with HA strength requirements? The regular pieces require 180, but helms require something north of that number and below or equal to 220 to equip
Sorka says: i asked Eonwind about that
Waesed says: I thought it was 2000
Waesed says: 200* for all HA
Jawir says: quite high π
Lumi says: 180 for armor
Sorka says: those Helms not the same kind of HA
Tharkas says: Not all helms, though
Tharkas says: some will also be equipped at 180
Kaerli says: and many of the helms that claim to be HA (Holy, Serpent) give MA practice, which is wrong
Sorka says: simple HA helm should be 180
Kaerli says: if anything, it’s the HA helms that equip at 180 that give MA practice :/
Talad says: yes, some require 200 strength
Talad says: I checked now the Battle helm
Talad says: I guess it was to scale the gear
Talad says: so you have to level up to get it
Talad says: and you cannot get all at the same time
Kaerli says: …I suppose.
Talad says: is that a blocker/problem?
Kaerli says: is there a Plate Mail Helm, Gova? or is that the Steel Plate Helm?
Talad says: or feels wrong in any way?
Kaerli says: it’s confusing
Talad says: both helms you mentioned exist
Eredin says: the bigger helms *should* require greater strength
Kaerli says: got it, thx
Talad says: one has 180 strength req
Tharkas says: Agreed with bigger helms = bigger str requirement. But the HA helms giving MA practice is something to be looked into, I think
Talad says: the other 200 strength req
Kaerli says: Got it, thanks. One more thing: should brigantine and jackcoat armor be considered MA or HA? I was speaking with Asmo about this earlier and he sees them as closer to padded plate than chain…
Kaerli says: I mean, if/when those are implemented π
Talad says: brigantine seems more MA to me
Talad says: jackcoat I don’t know how it looks like
Talad says: hi Mereler
Jocas says: Brigangine would be an upgrade to leather. Kind of like heavy armor is made from chain, brigandine is made from leather.
Mereler says: I have just one low priority question about magic. Are there any plans for magic morphing player to some creature? (changing stats/skills)
Mereler says: just saying no for now is good to move on….
Gova says: Like th is?
Kaerli says: Mereler: yes, already done
Mereler says: ok..So i need to practise π
Tharkas says: proper shapeshifting? that could be also considered for the daemon form spell
Damola thinks Kaerli looks wonderful
Jocas says: Easy there, Illidan Stormrage
Kaerli tickles Mereler with a vine
Lumi says: lol
Mereler says: Thank you for showing
Talad says: yes, we have plans
Tharkas says: well, the spell itself says it’s a shape shift, but π
Talad says: we like morphing
Damola thinks its good that spell wears off after some time
Talad says: so more spells will be added for that
Tharkas says: it’d be sweet looking and something new
Gova says: Polymophs do alter physical stats and combat skills.
Talad says: Kaerli looks weird
Jocas says: hey, if Tharkas put on some weight, could we call him Sir Cumference? π
Venalan says: Kaerli if you cast it again the morph will be removed
Tharkas says: anyhow, to my question: since it was mentioned that animations are being looked into and that it’s not hard to make easy ones, I wonder if a particular animation could be revised on the male Ylian model?
Mereler says: One spell and morphing to target is interresting..but need do have difficulty based on target
Damola smiles “There is also free morphing for everyone on a certain day in year :)”
Esanor says: Stiff walk?
Mordaan says: π
Talad says: there will be a high resist chances on another person
Tharkas says: it’s the walking animation. the hands seem to twist outwards lightly when the character walks and it makes it a bit… strange/awkward. I can equip two swords and walk to illustrate it
Mordaan says: it has annoyed me from the beginning.
Tharkas says: Yep, it looks kinda… urgh
Talad says: which character?
Talad says: each walk animation is different by char
Tharkas says: Male Ylian
Tharkas says: it’s this that I refer to
Tharkas says: the hands open up and twist outside, making it look very strange when you walk with a weapon
Talad says: do it again
Tay says: Never noticed that before, but it does look bad.
Mordaan says: any way we can revert to the old animation? Or will that not work well with the new walk speed?
Talad says: ok, I can check it
Mordaan says: It used to be fine.
Tharkas says: it would be very appreciated, it looks really horrible like this π thanks!
Jocas says: And they don’t run, they wobble…
Talad says: is the orientation of the sockets
Talad says: with the staff is not too bad
Jawir says: Couldn’t be useful to unify the animations so all the characters, no matter which race, act in the same way when doing the same action?
Tharkas says: The longer the weapon, the worse generally
Tharkas says: Claymore is the best example
Talad says: with this staff looks pretty evident
Mordaan says: we need a catwalk π
Jocas says: I’m watching two guys walk back and forth holding different weapons. This meeting is priceless.
Talad says: ok I will check
Damola chuckles at Jocas
Tharkas says: Thank you. Next
Gonger says: Greetings.
Jocas walks around “Well you can tell by the way I use my walk, I’m a women’s man, no time to talk…”
Talad says: Hi Gonger
Gonger says: Apparently the quest “The Course of True Love” has been disabled.
Damola grins to Jocas
Gonger says: I would like to ask to announce a change like this in the forums, because I spent quite some time last week trying to find out where I had gone wrong in the quest.
Gonger says: Finally, a GM told me that it was simply disabled.
Mordaan says: is it?
Mordaan says: I know there was an issue with it
Mordaan says: it’s fixed but we need a settings update.
Gonger says: I can check my log for the name of the GM…
Venalan says: its a rules update Mordaan
Mordaan says: “fixed” means fixed on the test server. As far as we can take it until we’re ready for a mirror.
Mordaan says: oh, nevermind then. π
Talad says: I don’t see it as disabled on the server
Talad says: it requires another quest as pre-req
Gonger says: Well, I finally had aquired some nightlanterns, and brought them to Toda. Who did not talk to me, and did not accept anything I tried to give her.
Venalan says: its temporiallly off to stop poeple getting it and then getting stuck at not being able to get flowers and filing bugs about it
Mordaan says: ah, the night lanterns, right
Gonger says: So it is off. No problem there, but please announce this in the forums next time.
Gonger says: Thanks.
Esanor says: Venalan announced that.
Keseri says: Perhaps these small changes for which i ask nobody cares but me, becouse i does budge things like you and i`m new in this… let`s say universe, however it is possible to change the rules of taking wedding to two persons of the same sex could get married ? And be a impolite it was not in my intention before if u take it that way. That is my question. Thank you :).
Gonger says: Did he?
Esanor says: Such weddings happened before – “manually”…
Jocas says: Uh oh, there we go again.
Keseri says: I`m new. So i ask.
Talad says: well the point is that in the tradition of yliakum the marriages are of different genders
Talad says: except for kran
Talad says: if you want to marry a non gender dependent, be a kran
Keseri says: Hm, alright. It`s about your universe then.
Keseri says: Ok.
Jocas facepaws.
Keseri says: I look at this “kran” closely.
Keseri says: Whatever it is.
Yenida feels discriminated. She didn’t chose how she was born [ π ]
Tharkas says: The golem-looking race
Esanor says: The Kran look like Talad …
Keseri says: Ok.
Talad says: I’m a kran
Lumi says: lol
Keseri says: Ok, thanks.
Talad says: this
Tharkas says: Well, if Kaerli stepped out of line, I’ll ask a quick question
Jocas says: There have been same gender marriages, roleplayed. They’ve been widely accepted by the player base. Why can’t it be implemented mechanically?
Keseri says: Good shot.
Talad says: The Octarch forbits it
Tharkas says: Heard talk some time ago about the possibility of implementing slight model scale changes on character creation, so people could make their characters taller/shorter. Could we expect to see any of this happening soon? And to have already existing characters have their size altered by a GM?
Jocas says: I have never seen the Octarch, or the Guards show up to a wedding ceremony and dissolve it.
Lumi says: Why so
Cobide says: Keep in mind the settings you’re playing in. It’s not modern times.
Lumi says: yes but medieval time in a fantasy world
Jocas says: Exactly.
Talad says: I guess you can still run a wedding as you wish
Talad says: but will not be officialized
Yenida says: if people RP it there is clearly a demand for it
Talad says: in theory you not even think about it
Talad says: if you roleplay the setting of Yliakum
Lumi says: oooh
Talad says: it will not even come to your mind
Lorra says: Seems to me the mores would be set by the community
Shkirr says: In theory it is not octarhy business, I think
Keseri says: Alright. Got it. Rules are rules.
Cobide says: It’s the game’s setting.
Lumi says: but i think people don’t “think” about it, they just “are” idk :S
Jocas says: Never have I seen, anywhere in the lore, that they are forbidden, or non existant.
Talad says: never seen a gay marriage in medieval times
Jocas says: That you know of.
Lumi says: lol for sure there wasn’t
Jocas says: People hid it quite well, back then.
Venalan says: Tharkas once all the bugs with it are resolved and its relaesed in character creation current players should be allowed to be adjusted
Tharkas says: relationships: yes. official marriages: no
Gonger says: Fantasy setting… let us be a bit more flexible than the terrible REAL Middle Age
Keseri says: But it`s medieval with fantasy like someone say.
Talad says: we are speaking of official marriages here
Jocas says: Let us make a deal.
Talad says: other relationships are as you want them
Tharkas says: Thanks for your answer Venalan. I roleplay a tall-for-his-race character so I’m quite eager for that feature myself. No more questions from me
Lumi says: scaling our char!! sound awesome
Jocas says: We post what we want on the forums, and if it gets enough support, and a strong backstory to it, it gets implemented.
Cobide says: Too easily abused.
Jocas says: After all, we’re the testers of this game.
Lumi says: [within limits]
Shkirr nods to Cobide
Lumi says: it’s same as the name choice
Lumi says: there will be abuse
Eredin says: way too easily abused
Lumi says: why if we but scale limits toward races for example?
Talad says: Jocas : this topic has been discussed already in forums for years
Talad says: I have no issues in you starting a new thread on it anyway
Talad says: but just saying it has been discussed many many times
Tharkas says: o.O Lumi
Lumi says: o.o
Lumi says: omg
Damola not hunting animals and eating flesh probably also doesnΓΒ΄t fit in hereΓ’β¬Β¦
Lumi says: >.>
Lumi says: please not taps on me
Talad says: ok, we are already above time
Talad says: if there are no other questions we can wrap up
Lumi says: lolol
Esanor says: Luuuumiii!!!
Tharkas says: Done here, although someone would like to recover her size I guess XD
Lumi screams but cannot be heard
Gonger says: Thank you all for the great work. More and more players show that it is appreciated.
Talad says: thanks for your participation!
Lumi says: [i said scale within limits!! :P]
Shkirr says: Use the mount, Lumi
Emphatico claps
Braxxe says: Missed the current work info
Gonger says: 60 players online.
Waesed claps
Talad says: have fnu with PS
Emphatico says: thank you all
Esanor says: Please restore Lumi before someone swats her away
Talad says: please check our sponsor Teamix
Lumi says: Ty!!
Lumi says: phew
Jerada says: thanks
Talad says: the logo in on our main page
Talad says: they donate the server
Talad says: bye
